The furniture analogy for maleable software really resonates with me. I think Litt's point about stability through control is key - we don't want interfaces that rearrange themselves, we want the ability to arrange them ourselves and have that stick. The paradox is that giving users more control actully creates more consistency, not less.
I think that’s right. I also think that’s an interesting connection with genUI. Is AI rearranging the furniture for you good or bad? I’d have to see it in practice, but my hunch is that it won’t be good.
Wow, the part about genUI being 'dynamically generated in real time' trully stood out to me. It's mind-bending to think about! Thanks for this super insightful look at such an important design future.
The furniture analogy for maleable software really resonates with me. I think Litt's point about stability through control is key - we don't want interfaces that rearrange themselves, we want the ability to arrange them ourselves and have that stick. The paradox is that giving users more control actully creates more consistency, not less.
I think that’s right. I also think that’s an interesting connection with genUI. Is AI rearranging the furniture for you good or bad? I’d have to see it in practice, but my hunch is that it won’t be good.
Great stuff, subscribed!
Thank you!
Wow, the part about genUI being 'dynamically generated in real time' trully stood out to me. It's mind-bending to think about! Thanks for this super insightful look at such an important design future.